Legacy Documentation: Version 4.5.0

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GameObject.GetComponents

GetComponents(type: Type): Component[];

Parameters

typeThe type of Component to retrieve.

Description

Returns all components of Type type in the GameObject.

	// Disable the spring on all HingeJoints 
	// in this game object

var hingeJoints : HingeJoint[]; hingeJoints = gameObject.GetComponents.<HingeJoint>(); for (var joint : HingeJoint in hingeJoints) { joint.useSpring = false; }

GetComponents(): T[];

Description

Generic version. See the Generic Functions page for more details.