Legacy Documentation: Version 2018.2 (Go to current version)
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Return key.

//Attach this to a GameObject
//This script logs when you press the Return key and also logs when you release it

using UnityEngine;

public class Example : MonoBehaviour { void Update() { //Detect when the Return key is pressed down if (Input.GetKeyDown(KeyCode.Return)) { Debug.Log("Return key was pressed."); }

//Detect when the Return key has been released if (Input.GetKeyUp(KeyCode.Return)) { Debug.Log("Return key was released."); } } }

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