Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#

WebGLLinkerTarget

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

The build format options available when building to WebGL.

See WebGL Player Settings documentation for more details.

Properties

AsmOnly asm.js output will be generated.
WasmOnly WebAssembly output will be generated. This will require a browser with WebAssembly support to run the generated content.
BothBoth asm.js and WebAssembly output will be generated. The WebAssembly version of the generated content will be used if supported by the browser, otherwise, the asm.js version will be used.

Did you find this page useful? Please give it a rating: