Legacy Documentation: Version 2018.2 (Go to current version)
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  • C#

MeshUtility

class in UnityEditor

/

Implemented in:UnityEditor

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Description

Various utilities for mesh manipulation.

Static Methods

GetMeshCompressionReturns the mesh compression setting for a Mesh.
OptimizeOptimizes the mesh for GPU access.
SetMeshCompressionChange the mesh compression setting for a mesh.
SetPerTriangleUV2Will insert per-triangle uv2 in mesh and handle vertex splitting etc.

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