Legacy Documentation: Version 2018.2 (Go to current version)
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  • C#

CameraEditorUtils

class in UnityEditor

/

Implemented in:UnityEditor

Description

Utilities for cameras.

Static Properties

GameViewAspectRatioThe aspect ratio of the game view.

Static Methods

DrawFrustumGizmoDraw the frustrum gizmo of a camera.
GetFrustumAspectRatioCalculate the frustrum aspect ratio of a camera.
GetFrustumPlaneAtCalculate the points of the frustrum plane facing the viewer at a specific distance.The points array will be filled with the calculated points in the following order: left bottom, left top, right top and right bottom.
HandleFrustumDraw the frustrum handles for a camera.
IsViewportRectValidToRenderCheck whether a viewport is valid.
PerspectiveClipToWorldCalculate the world space position of a point in clip space.The z component will be used to get the point at the distance z from the viewer.
TryGetFrustumCalculate the frustrum corners.Corners are calculated in this order: left bottom, left top, right top, right bottom.

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