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The AssetBundle module implements the AssetBundle class and related APIs to load data from AssetBundles.
|AssetBundle||AssetBundles let you stream additional assets via the UnityWebRequest class and instantiate them at runtime. AssetBundles are created via BuildPipeline.BuildAssetBundle.|
|AssetBundleCreateRequest||Asynchronous create request for an AssetBundle.|
|AssetBundleManifest||Manifest for all the AssetBundles in the build.|
|AssetBundleRequest||Asynchronous load request from an AssetBundle.|
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