Legacy Documentation: Version 2018.2 (Go to current version)
  • C#


class in UnityEditor.PackageManager


Implemented in:UnityEditor

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Utility class that allows packages to register build callbacks with the Unity Package Manager.

BuildUtilities is a static class so you do not need to obtain an instance of it before calling its methods.

See Also: IShouldIncludeInBuildCallback.

Static Methods

RegisterShouldIncludeInBuildCallbackRegister a callback object for a package.

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