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Specifies which parts of the render state that is overriden.
In order to override multiple parts of the render state, the desired values should be logically OR'd together.
See Also: RenderStateBlock.
|Nothing||No render states are overridden.|
|Blend||When set, the blend state is overridden.|
|Raster||When set, the raster state is overridden.|
|Depth||When set, the depth state is overridden.|
|Stencil||When set, the stencil state and reference value is overridden.|
|Everything||When set, all render states are overridden.|
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