Legacy Documentation: Version 2018.2 (Go to current version)
  • C#


class in UnityEngine


Implemented in:UnityEngine.ParticleSystemModule

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Method extension for Physics in Particle System.

Static Methods

GetCollisionEventsGet the particle collision events for a GameObject. Returns the number of events written to the array.
GetSafeCollisionEventSizeSafe array size for use with ParticleSystem.GetCollisionEvents.
GetSafeTriggerParticlesSizeSafe array size for use with ParticleSystem.GetTriggerParticles.
GetTriggerParticlesGet the particles that met the condition in the particle trigger module. Returns the number of particles written to the array.
SetTriggerParticlesWrite modified particles back to the particle system, during a call to OnParticleTrigger.

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