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SelectionMode can be used to tweak the selection returned by Selection.GetTransforms.
The default transform selection mode is: SelectionMode.TopLevel | SelectionMode.ExcludePrefab | SelectionMode.Editable.
|Unfiltered||Return the whole selection.|
|TopLevel||Only return the topmost selected transform. A selected child of another selected transform will be filtered out.|
|Deep||Return the selection and all child transforms of the selection.|
|ExcludePrefab||Excludes any prefabs from the selection.|
|Editable||Excludes any objects which shall not be modified.|
|Assets||Only return objects that are assets in the Asset directory.|
|DeepAssets||If the selection contains folders, also include all assets and subfolders within that folder in the file hierarchy.|
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