struct in UnityEngine.Experimental.Rendering
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Holds data of a visible reflection probe.
After CullResults.Cull is done, CullResults.visibleReflectionProbes will contain an array of reflection probes that are visible. The visible reflection probe structure contains packed
information for most commonly used ReflectionProbe variables, and a VisibleReflectionProbe.probe reference to the component itself.
See Also: CullResults.visibleReflectionProbes, ReflectionProbe.
|blendDistance||Probe blending distance.|
|bounds||Probe bounding box.|
|boxProjection||Should probe use box projection.|
|center||Probe projection center.|
|hdr||Shader data for probe HDR texture decoding.|
|localToWorld||Probe transformation matrix.|
|probe||Accessor to ReflectionProbe component.|
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