Legacy Documentation: Version 2018.2 (Go to current version)
LanguageEnglish
  • C#
Experimental: this API is experimental and might be changed or removed in the future.

MouseCaptureController

class in UnityEngine.Experimental.UIElements

/

Implemented in:UnityEngine.UIElementsModule

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Class that manages capturing mouse events.

Static Methods

HasMouseCaptureChecks if the event handler is capturing the mouse.
IsMouseCaptureTakenChecks if there is a handler assigned to capturing the mouse.
ReleaseMouseCaptureStops an event handler from capturing the mouse.
TakeMouseCaptureAssigns an event handler to capture the mouse.

Did you find this page useful? Please give it a rating: