Unity Ads SDK 由领先的移动游戏引擎创建,无论您是在 Unity、xCode 还是 Android Studio 中进行开发,都能为您的游戏提供全面的变现服务框架。它简化了广告、应用内购买和分析,使用最先进的机器学习来最大化您的收入,同时保持良好的玩家体验。入门非常简单。
本页面将说明使用 Unity Ads 实现收入最大化的过程。您可以逐步跟随操作,或跳转到最适合您所在的开发阶段的集成步骤。
注意:此处引用的许多资源都会重定向到核心 Unity Ads 文档。
Unity 建议始终使用最新的 Ads SDK。此处许多文章中讨论的 API 仅在 SDK 3.0 及更高版本中可用。
如果您是 Unity Ads 的新手,请在实现前遵循以下基本步骤:
以下实现资源适用于使用 Unity 制作的游戏:
除了实现之外,Unity 还可让您对策略进行微调:
有问题?我们为您提供帮助!以下资源可以帮助解决您的问题:
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