颗粒效果可以模拟了真实摄像机产生的效果,即摄像机胶片中的小颗粒给图像带来未经处理的粗糙效果。
Unity 中提供的颗粒效果基于相干梯度噪点。此效果的常见用途包括模仿电影的明显缺陷;常用于恐怖主题的游戏。
如需了解如何使用 Unity 中的颗粒效果的更多信息,请参阅后期处理 (Post Processing) 包中的颗粒 (Grain) 文档。
2019–05–07 页面已发布并进行了编辑审查
5.6 中的新功能
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