Version: 2018.4
Implementing Fixed Function TexGen in Shaders
粒子系统 (Particle System)

Particle Systems reference

This section contains reference information for the Particle System component and each of its numerous modules. There is also a sub-section covering the legacy particle system implementation used in earlier versions of Unity.

Implementing Fixed Function TexGen in Shaders
粒子系统 (Particle System)