UI 빌더를 사용하면 UI 툴킷과 함께 사용하는 UI 문서(.uxml
) 및 StyleSheet(.uss
)와 같은 UI 에셋을 시각적으로 만들고 편집할 수 있습니다.
2021.1 버전부터 UI 빌더가 Unity의 핵심 기능이 되었습니다.
다음 두 가지 방법으로 UI 빌더 창을 열 수 있습니다.
.uxml
에셋을 더블 클릭합니다.UI 빌더는 추가적인 게임 UI 제작 기능이 포함된 선택 패키지를 제공합니다.
com.unity.vectorgraphics
패키지를 설치하면 VectorImage
를 요소의 배경 스타일로 할당할 수 있는 기능이 UI 빌더에 표시됩니다.
com.unity.2d.sprite
패키지를 설치하면 2D 스프라이트 에셋(또는 서브 에셋)을 요소의 배경 스타일로 할당할 수 있는 기능이 UI 빌더에 표시됩니다. 또한 2D Sprite 패키지를 설치하면 인스펙터 창에서 2D 스프라이트 에디터를 바로 열 수 있습니다.
이 섹션에는 UI 빌더의 모든 컨셉과 워크플로가 나와 있습니다.
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.