이 페이지에는 WebGL 앱을 빌드하기 전에 해야하는 작업에 대한 설명이 있습니다. WebGL 애플리케이션을 빌드하려면 먼저 Unity Hub를 설치한 다음 WebGL Build Support 모듈을 추가해야 합니다.
페이지 | 설명 |
---|---|
Unity Hub 설치 | Unity Hub를 설치하는 방법에 대한 지침을 제공합니다. |
Unity 에디터에 모듈 추가 | WebGL Build Support 모듈을 설치하려면 Unity Hub를 통해 모듈을 추가하는 방법을 알아야 합니다. |
WebGL 플레이어 설정 | WebGL에 대한 플레이어 설정을 구성하는 방법을 알아봅니다. |
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