环境光遮挡后期处理效果可以使挨着折痕线、小孔、相交线和平行表面的地方变暗。在现实世界中,这些区域往往会阻挡或遮挡周围的光线,因此它们会显得更暗。Unity 将环境光遮挡实时作为全屏幕后期处理效果。
环境光遮挡效果非常耗时,因此更适合在桌面平台或游戏主机硬件上使用。此效果对处理时间的影响取决于屏幕分辨率和效果属性。
如需了解有关使用环境光遮挡效果的更多信息,请参阅后期处理 (Post Processing) 包中的环境光遮挡 (Ambient Occlusion) 文档。
2019–05–07 页面已发布
5.6 中的新功能
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