[com.unity.physics][] 预览
Unity 的 C# 无状态物理库。
Unity Physics 构建于 Unity C# DOTS 框架之上,可直接联网使用,可完全自定义,并且支持开箱即用。无论是在制作下一个热门移动游戏,还是构建新的多人玩家联网主机游戏体验,Unity Physics 都可以利用 Burst 编译器和作业系统在各种硬件之间进行扩展。
Unity Physics 当前处于预览状态,与 Unity 2019.3 及更高版本兼容。
以下包版本可能无法安全地在实际生产中与 Unity 2019.4 版本搭配使用:
文档位置: | 可用版本: |
---|---|
[com.unity.physics@0.3][] | 0.3.2-preview 0.3.1-preview 0.3.0-preview.1 |
[com.unity.physics@0.1][] | 0.1.0-preview |
[com.unity.physics@0.0][] | 0.0.2-preview.1 0.0.1-preview.1 |
[com.unity.physics]:http://docs.unity3d.com/Packages/com.unity.physics@0.3/manual/index.html target=“blank“ [com.unity.physics@0.3]:http://docs.unity3d.com/Packages/com.unity.physics@0.3/manual/index.html target=”blank” [com.unity.physics@0.1]:http://docs.unity3d.com/Packages/com.unity.physics@0.1/manual/index.html target=“blank“ [com.unity.physics@0.0]:http://docs.unity3d.com/Packages/com.unity.physics@0.0/manual/index.html target=”blank”
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