__混响区__获取音频剪辑并根据音频监听器在混响区内的位置使音频剪辑失真。从没有环境效果的点逐渐到有环境效果的点(例如进入洞穴时),便可使用混响区。
属性: | 功能: |
---|---|
Min Distance | 表示辅助图标中内圆的半径,决定了逐渐出现混响效果的区域和完整的混响区。 |
Max Distance | 表示辅助图标中外圆的半径,决定了没有效果的区域和开始逐渐应用混响的区域。 |
Reverb Preset | 决定了混响区将使用的混响效果。 |
此图说明了混响区的属性。
可混合混响区以创建组合效果。
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