| CloneMaterial |
Clone an existing ProceduralMaterial instance. |
| DestroyMaterial |
Destroy an existing ProceduralMaterial instance. |
| GetAnimationUpdateRate |
Get the ProceduralMaterial animation update rate in millisecond. |
| GetGenerateAllOutputs |
Check if the ProceduralMaterial needs to force generation of all its outputs. |
| GetGenerateMipMaps |
Return true if the mipmaps are generated for this ProceduralMaterial. |
| GetMaterialCount |
Get the number of ProceduralMaterial instances. |
| GetMaterialOffset |
Get the material offset, which is used for all the textures that are part of this ProceduralMaterial. |
| GetMaterials |
Get an array with the ProceduralMaterial instances. |
| GetMaterialScale |
Get the material scale, which is used for all the textures that are part of this ProceduralMaterial. |
| GetPlatformTextureSettings |
Get the import settings for a given ProceduralMaterial for a given platform (width and height, RAW/Compressed format, loading behavior). |
| GetPrototypeNames |
Get a list of the names of the ProceduralMaterial prototypes in the package. |
| GetTextureAlphaSource |
Get the alpha source of the given texture in the ProceduralMaterial. |
| InstantiateMaterial |
Instantiate a new ProceduralMaterial instance from a prototype. |
| OnShaderModified |
After modifying the shader of a ProceduralMaterial, call this function to apply the changes to the importer. |
| RenameMaterial |
Rename an existing ProceduralMaterial instance. |
| ResetMaterial |
Reset the ProceduralMaterial to its default values. |
| SetAnimationUpdateRate |
Set the ProceduralMaterial animation update rate in millisecond. |
| SetGenerateAllOutputs |
Specify if the ProceduralMaterial needs to force generation of all its outputs. |
| SetGenerateMipMaps |
Force the generation of mipmaps for this ProceduralMaterial. |
| SetMaterialOffset |
Set the material offset, which is used for all the textures that are part of this ProceduralMaterial. |
| SetMaterialScale |
Set the material scale, which is used for all the textures that are part of this ProceduralMaterial. |
| SetPlatformTextureSettings |
Set the import settings for the input ProceduralMaterial for the input platform (width and height, RAW/Compressed format, loading behavior). |
| SetTextureAlphaSource |
Set the alpha source of the given texture in the ProceduralMaterial. |