Allows to control the lightmapping job.
Before starting the job the bake settings can be set via LightmapEditorSettings.
See Also: LightmapEditorSettings.| isRunning | Returns true when the bake job is running, false otherwise (Read Only). |
| Bake | Stars a synchronous bake job. |
| BakeAsync | Starts an asynchronous bake job. |
| BakeLightProbesOnly | Starts a synchronous bake job, but only bakes light probes. |
| BakeLightProbesOnlyAsync | Starts an asynchronous bake job, but only bakes light probes. |
| BakeSelected | Stars a synchronous bake job for the selected objects. |
| BakeSelectedAsync | Starts an asynchronous bake job for the selected objects. |
| Cancel | Cancels the currently running asynchronous bake job. |
| Clear | Deletes all lightmap assets and makes all lights behave as if they weren't baked yet. |
| Tetrahedralize | Calculates a Delaunay Tetrahedralization of the 'positions' point set - the same way the lightmapper. |