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SelectionMode can be used to tweak the selection returned by Selection.GetTransforms.

The default transform selection mode is: SelectionMode.TopLevel | SelectionMode.ExcludePrefab | SelectionMode.Editable.


Unfiltered Return the whole selection.
TopLevel Only return the topmost selected transform. A selected child of another selected transform will be filtered out.
Deep Return the selection and all child transforms of the selection.
ExcludePrefab Excludes any prefabs from the selection.
Editable Excludes any objects which shall not be modified.
Assets Only return objects that are assets in the Asset directory.
DeepAssets If the selection contains folders, also include all assets and subfolders within that folder in the file hierarchy.