applicationContentsPath |
Path to the Unity editor contents folder. (Read Only) |
applicationPath |
Returns the path to the Unity editor application. (Read Only) |
currentScene |
The path of the scene that the user has currently open (Will be an empty string if no scene is currently open). (Read Only) |
hierarchyWindowChanged |
Each time an object is (or a group of objects are) created, renamed, parented, unparented or destroyed this callback is raised. |
hierarchyWindowItemOnGUI |
Delegate for OnGUI events for every visible list item in the HierarchyWindow. |
isCompiling |
Is editor currently compiling scripts? (Read Only) |
isPaused |
Is editor currently paused? |
isPlaying |
Is editor currently in play mode? |
isPlayingOrWillChangePlaymode |
Is editor either currently in play mode, or about to switch to it? (Read Only) |
isUpdating |
Is editor currently updating? (Read Only) |
modifierKeysChanged |
Delegate for changed keyboard modifier keys. |
playmodeStateChanged |
Delegate for play mode state changes. |
projectWindowChanged |
Callback raised whenever the state of the Project window changes. |
projectWindowItemOnGUI |
Delegate for OnGUI events for every visible list item in the ProjectWindow. |
searchChanged |
Callback raised whenever the contents of a window's search box are changed. |
timeSinceStartup |
The time since the editor was started. (Read Only) |
update |
Delegate for generic updates. |