Legacy Documentation: Version 4.6(go to latest)
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StencilOp

Description

Specifies the operation that's performed on the stencil buffer when rendering.

Variables

Keep Keeps the current stencil value.
Zero Sets the stencil buffer value to zero.
Replace Replace the stencil buffer value with reference value (specified in the shader).
IncrementSaturate Increments the current stencil buffer value. Clamps to the maximum representable unsigned value.
DecrementSaturate Decrements the current stencil buffer value. Clamps to 0.
Invert Bitwise inverts the current stencil buffer value.
IncrementWrap Increments the current stencil buffer value. Wraps stencil buffer value to zero when incrementing the maximum representable unsigned value.
DecrementWrap Decrements the current stencil buffer value. Wraps stencil buffer value to the maximum representable unsigned value when decrementing a stencil buffer value of zero.