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public function SetGenerateAllOutputs(material:
ProceduralMaterial,
generated: bool):
void;
public void SetGenerateAllOutputs(ProceduralMaterial material,
bool generated);
public
def SetGenerateAllOutputs(material as ProceduralMaterial,
generated as bool)
as void
Description
Specify if the ProceduralMaterial needs to force generation of all its outputs.
If enabled, the ProceduralMaterial will generate all its outputs.
If disabled, the ProceduralMaterial will generate only the outputs required by the shader.