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WaitForSeconds

Namespace: UnityEngine

/

Inherits from: YieldInstruction

Description

Suspends the coroutine execution for the given amount of seconds.

WaitForSeconds can only be used with a yield statement in coroutines.

// Prints 0
print (Time.time);
// Waits 5 seconds
yield WaitForSeconds (5);
// Prints 5.0
print (Time.time);

Constructors

WaitForSeconds Creates a yield instruction to wait for a given number of seconds.

Inherited members