Legacy Documentation: Version 4.6(go to latest)
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MeshUtility

Namespace: UnityEditor

Description

Various utilities for mesh manipulation.

Static Functions

GetMeshCompression Returns the mesh compression setting for a Mesh.
Optimize Optimizes the mesh for GPU access.
SetMeshCompression Change the mesh compression setting for a mesh.
SetPerTriangleUV2 Will insert per-triangle uv2 in mesh and handle vertex splitting etc.