Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseTransparent object sorting mode of a Camera.
By default, perspective cameras sort objects based on distance from camera position to the object center; and orthographic cameras sort based on distance along the view direction.
If you're making a 2D game with a perspective camera, you might want to use TransparencySortMode.Orthographic sort mode so that objects are sorted based on distance along the camera's view.See Also: Camera.transparencySortMode.Default | Default sorting mode. |
Perspective | Perspective sorting mode. |
Orthographic | Orthographic sorting mode. |