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Editor utility functions for modifying animation clips.

Static Functions

CalculateTransformPath Calculates path from root transform to target transform.
GetAllCurves Retrieves all curves from a specific animation clip.
GetAnimationClips Returns the array of AnimationClips that are referenced in the Animation component.
GetAnimationEvents Retrieves all animation events associated with the animation clip.
GetEditorCurve Unity automatic combines position curves, scale curves, rotation curves internally.
GetFloatValue Retrieves the current float value by sampling a curve value on a specific game object.
SetAnimationClips Sets the array of AnimationClips to be referenced in the Animation component.
SetAnimationEvents Replaces all animation events in the animation clip.
SetEditorCurve Adds an editor curve to the given clip.