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Editor utility functions for modifying animation clips.
|CalculateTransformPath||Calculates path from root transform to target transform.|
|GetAllCurves||Retrieves all curves from a specific animation clip.|
|GetAnimationClips||Returns the array of AnimationClips that are referenced in the Animation component.|
|GetAnimationEvents||Retrieves all animation events associated with the animation clip.|
|GetEditorCurve||Unity automatic combines position curves, scale curves, rotation curves internally.|
|GetFloatValue||Retrieves the current float value by sampling a curve value on a specific game object.|
|SetAnimationClips||Sets the array of AnimationClips to be referenced in the Animation component.|
|SetAnimationEvents||Replaces all animation events in the animation clip.|
|SetEditorCurve||Adds an editor curve to the given clip.|