Select your preferred scripting language. All code snippets will be displayed in this language.
Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.
CloseAsset Bundle building options.
See Also: BuildPipeline.BuildAssetBundle.
CollectDependencies | Includes all dependencies. |
CompleteAssets | Forces inclusion of the entire asset. |
DisableWriteTypeTree | Do not include type information within the AssetBundle. |
DeterministicAssetBundle | Builds an asset bundle using a hash for the id of the object stored in the asset bundle. |
UncompressedAssetBundle | Don't compress the data when creating the asset bundle. |