CommandBuffer.CreateAsyncGraphicsFence

Declaration

public Rendering.GraphicsFence CreateAsyncGraphicsFence();

Declaration

public Rendering.GraphicsFence CreateAsyncGraphicsFence(Rendering.SynchronisationStage stage);

Parameters

stage Which SynchronisationStage to insert the fence after.

Returns

GraphicsFence Returns a new GraphicsFence.

Description

Shortcut for calling CommandBuffer.CreateGraphicsFence with GraphicsFenceType.AsyncQueueSynchronisation as the first parameter.


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