Version: 2021.3
LanguageEnglish
  • C#

IPointerEvent

interface in UnityEngine.UIElements

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Description

This interface describes properties available to pointer events.

Properties

actionKey Gets a boolean value that indicates whether the platform-specific action key is pressed. True means the action key is pressed. False means it isn't.
altitudeAngle Gets the angle of the stylus relative to the surface, in radians
altKey Gets a boolean value that indicates whether the Alt key is pressed. True means the Alt key is pressed. False means it isn't.
azimuthAngle Gets the angle of the stylus relative to the x-axis, in radians.
button Gets a value that indicates which mouse button was pressed: 0 is the left button, 1 is the right button, 2 is the middle button.
clickCount Gets the number of times the button was pressed.
commandKey Gets a boolean value that indicates whether the Windows/Cmd key is pressed. True means the Windows/Cmd key is pressed. False means it isn't.
ctrlKey Gets a boolean value that indicates whether the Ctrl key is pressed. True means the Ctrl key is pressed. False means it isn't.
deltaPosition Gets the difference between the pointer's position during the previous mouse event and its position during the current mouse event.
deltaTime Gets the amount of time that has elapsed since the last recorded change in pointer values, in seconds.
isPrimary Gets a boolean value that indicates whether the pointer is a primary pointer. True means the pointer is a primary pointer. False means it isn't.
localPosition Gets the pointer position in the current target's coordinate system.
modifiers Gets flags that indicate whether modifier keys (Alt, Ctrl, Shift, Windows/Cmd) are pressed.
pointerId Gets the identifier of the pointer that sends the event.
pointerType Gets the type of pointer that created the event.
position Gets the pointer position in the Screen or World coordinate system.
pressedButtons Gets a bitmask that describes the buttons that are currently pressed.
pressure Gets the amount of pressure currently applied by a touch.
radius Gets an estimate of the radius of a touch.
radiusVariance Gets the accuracy of the touch radius.
shiftKey Gets a boolean value that indicates whether the Shift key is pressed. True means the Shift key is pressed. False means it isn't.
tangentialPressure Gets the pressure applied to an additional pressure-sensitive control on the stylus.
twist Gets the rotation of the stylus around its axis, in radians.