Representation of managed debugger in UnityEditor.
Property | Description |
---|---|
isAttached | Returns true if there is a managed debugger attached to the UnityEditor, or false if there is not. |
isEnabled | Returns true if managed debugger is enabled, or false if it is not. |
Method | Description |
---|---|
Disconnect | Disconnects the managed debugger attached to the UnityEditor. |
Event | Description |
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debuggerAttached | This event triggers whenever managed debugger is attached or detached. |