Version: 2021.3
LanguageEnglish
  • C#

OverlayAttribute

class in UnityEditor.Overlays

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Description

Attribute used to register a class as an overlay.

Overlay must derive from the Overlay class.

Properties

defaultDisplaySet this value to true to ensure that the target Overlay will be shown when a new instance of the EditorWindow type is instantiated.
displayNameDefines what the display name of the overlay will be.
editorWindowTypeDefines which EditorWindow type the overlay will be used in.
idDefines the unique identifier used to identify the overlay.
ussNameName of the overlay's root visual element.

Constructors

OverlayAttributeAttribute used to register a class as an Overlay.