Version: 2021.3
LanguageEnglish
  • C#

SerializationUtility

class in UnityEditor

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Description

Utility functions related to Serialization.

Additional resources: SerializeReference, SerializedProperty.

Static Properties

RefIdNullSpecial value, -2, used as the managed reference Id of any field decorated with SerializeReference that has no object assigned to it.
RefIdUnknownSpecial value, -1, used when the managed reference Id for an object is unknown, for example if GetManagedReferenceIdForObject is called with invalid arguments.

Static Methods

ClearAllManagedReferencesWithMissingTypesRemoves all managed references that are missing their type.
ClearManagedReferenceWithMissingTypeDrop the serialized data associated with a specific managed reference object that is missing its type.
GetManagedReferenceRetrieves an object based on its managed reference Id.
GetManagedReferenceIdForObjectRetrieves the managed reference Id for an object that is referenced using SerializeReference.
GetManagedReferenceIdsRetrieves the list of managed reference Ids assigned to objects that are referenced using SerializeReference.
GetManagedReferencesWithMissingTypesReturns the list of managed references that could not be deserialized because of a missing type.
HasManagedReferencesWithMissingTypesThis API returns true if one or more managed references is missing its type.
SetManagedReferenceIdForObjectAssigns a managed reference Id to an object that is referenced using SerializeReference.