CommandBuffer.CreateAsyncGraphicsFence

public Rendering.GraphicsFence CreateAsyncGraphicsFence();
public Rendering.GraphicsFence CreateAsyncGraphicsFence(Rendering.SynchronisationStage stage);

Parameters

stage The synchronization stage. See Graphics.CreateGraphicsFence.

Returns

GraphicsFence Returns a new GraphicsFence.

Description

Shortcut for calling GommandBuffer.CreateGraphicsFence with GraphicsFenceType.AsyncQueueSynchronization as the first parameter.

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