Version: 2021.3
LanguageEnglish
  • C#

FullScreenMode

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Sets the full-screen mode. For information on platform compatibility, refer to the description of each mode.

Properties

ExclusiveFullScreenWindows platforms only. Sets your application so it has sole full-screen use of a display.
FullScreenWindowAll platforms. Sets your application window to the full-screen native display resolution, covering the whole screen.
MaximizedWindowmacOS platforms only. Sets your application window to the operating system's definition of maximized, which is a full-screen window with a hidden menu bar and dock.
WindowedDesktop platforms only. Sets your application to a standard, movable window that's not full screen.