Version: 2021.3
LanguageEnglish
  • C#

AddedComponent

class in UnityEditor.SceneManagement

/

Inherits from:SceneManagement.PrefabOverride

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Description

Class with information about a component that has been added to a Prefab instance.

Properties

instanceComponentThe added component on the Prefab instance.

Public Methods

ApplySee PrefabOverride.Apply.
GetAssetObjectSee PrefabOverride.GetAssetObject.
RevertSee PrefabOverride.Revert.

Inherited Members

Protected Methods

FindApplyTargetAssetObjectFinds the object in the Prefab Asset at the given path which will be applied to.