This version of Unity is unsupported.

CommandBuffer.CreateAsyncGraphicsFence

Declaration

public Rendering.GraphicsFence CreateAsyncGraphicsFence();

Declaration

public Rendering.GraphicsFence CreateAsyncGraphicsFence(Rendering.SynchronisationStage stage);

Parameters

stage The synchronization stage. See Graphics.CreateGraphicsFence.

Returns

GraphicsFence Returns a new GraphicsFence.

Description

Shortcut for calling GommandBuffer.CreateGraphicsFence with GraphicsFenceType.AsyncQueueSynchronization as the first parameter.