Defines a series of commands and settings that describes how Unity renders a frame.
| Property | Description |
|---|---|
| disposed | Returns true when the RenderPipeline is invalid or destroyed. |
| Method | Description |
|---|---|
| ProcessRenderRequests | Executes RenderRequests submitted using Camera.SubmitRenderRequests. |
| Method | Description |
|---|---|
| Render | Entry point method that defines custom rendering for this RenderPipeline. |
| Method | Description |
|---|---|
| BeginCameraRendering | Calls the RenderPipelineManager.beginCameraRendering delegate. |
| BeginContextRendering | Calls the RenderPipelineManager.beginContextRendering and RenderPipelineManager.beginFrameRendering delegates. |
| BeginFrameRendering | Calls the RenderPipelineManager.beginFrameRendering delegate. |
| EndCameraRendering | Calls the RenderPipelineManager.endCameraRendering delegate. |
| EndContextRendering | Calls the RenderPipelineManager.endContextRendering and RenderPipelineManager.endFrameRendering delegates. |
| EndFrameRendering | Calls the RenderPipelineManager.endFrameRendering delegate. |