Version: Unity 6.1 Alpha (6000.1)
LanguageEnglish
  • C#

CommandBuffer.CreateAsyncGraphicsFence

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Declaration

public Rendering.GraphicsFence CreateAsyncGraphicsFence();

Declaration

public Rendering.GraphicsFence CreateAsyncGraphicsFence(Rendering.SynchronisationStage stage);

Parameters

stage Which SynchronisationStage to insert the fence after.

Returns

GraphicsFence Returns a new GraphicsFence.

Description

Shortcut for calling CommandBuffer.CreateGraphicsFence with GraphicsFenceType.AsyncQueueSynchronisation as the first parameter.