Version: 2017.1
public static void MergeScenes (SceneManagement.Scene sourceScene, SceneManagement.Scene destinationScene);


sourceScene La escena que será fusionada a la escena de destino.
destinationScene Escena existente a fusionar la escena fuente.


Esto fusionará la escena fuente a la destinationScene.

This function merges the contents of the source scene into the destination scene, and deletes the source scene. All GameObjects at the root of the source scene are moved to the root of the destination scene.
NOTE: This function is destructive: The source scene will be destroyed once the merge has been completed.