class in UnityEngine.VR
A collection of methods and properties for interacting with the VR tracking system.
|GetLocalRotation||Gets the rotation of a specific node.|
|GetNodeStates||Describes all presently connected VR nodes and provides available tracking state.|
|nodeAdded||Called when a tracked node is added to the underlying VR/AR system.|
|nodeRemoved||Called when a tracked node is removed from the underlying VR/AR system.|
|trackingAcquired||Called when a tracked node begins reporting tracking information.|
|trackingLost||Called when a tracked node stops reporting tracking information.|