Version: 2017.1

BlendTree

class in UnityEditor.Animations

/

Hereda de:Motion

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Descripción

Blend trees are used to blend continuously animation between their childs. They can either be 1D or 2D.

Variables

blendParameterParameter that is used to compute the blending weight of the childs in 1D blend trees or on the X axis of a 2D blend tree.
blendParameterYParameter that is used to compute the blending weight of the childs on the Y axis of a 2D blend tree.
blendTypeThe Blending type can be either 1D or different types of 2D.
childrenA copy of the list of the blend tree child motions.
maxThresholdSets the maximum threshold that will be used by the ChildMotion. Only used when useAutomaticThresholds is true.
minThresholdSets the minimum threshold that will be used by the ChildMotion. Only used when useAutomaticThresholds is true.
useAutomaticThresholdsWhen active, the children's thresholds are automatically spread between 0 and 1.

Funciones Públicas

AddChildUtility function to add a child motion to a blend trees.
CreateBlendTreeChildUtility function to add a child blend tree to a blend tree.
RemoveChildUtility function to remove the child of a blend tree.

Miembros heredados

Variables

hideFlags¿Debería el objeto estar oculto, guardado con la escena o modificable por el usuario?
nameEl nombre del objeto.

Funciones Públicas

GetInstanceIDDevuelve el id de la instancia del objeto.
ToStringDevuelve el nombre del objeto.

Funciones Estáticas

DestroyElimina un gameobject, componente o asset.
DestroyImmediateDestroys the object obj immediately. You are strongly recommended to use Destroy instead.
DontDestroyOnLoadHace que el objeto target no sea destruido automáticamente cuando se cargue una nueva escena.
FindObjectOfTypeDevuelve el primer objeto activo cargado de tipo type.
FindObjectsOfTypeDevuelve una lista de todos los objetos activos cargados de tipo type.
InstantiateClona el objeto original y devuelve el clon.

Operadores

bool¿Existe el objeto?
operator !=Compare si dos objetos se refieren a un objeto diferente.
operator ==Compara dos referencias de objeto para ver si se refieren al mismo objeto.