Use this class to set a number of properties that control VisualEffect behavior within your Unity Project.
| fixedTimeStep | The fixed interval in which the frame rate updates. The tick rate is in seconds. |
| maxDeltaTime | The maximum allowed delta time for an update interval. This limit affects fixedDeltaTime and deltaTime. The tick rate is in seconds. |
| IsCameraBufferNeeded | Queries which buffers the VFX Manager needs for the given Camera. |
| PrepareCamera | Use this method to prepare per-Camera VFX commands for this frame. |
| ProcessCamera | Use this method to prepare and process per-Camera VFX commands for this frame. |
| ProcessCameraCommand | Use this method to process per-Camera VFX commands for the current frame. |
| SetCameraBuffer | Use this method to set the buffer of a given type for this Camera. This allows the VFX Manager to use the buffer. |
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