Version: 2020.1
LanguageEnglish
  • C#

ParticleSystemShapeMultiModeValue

enumeration

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

The mode used to generate new points in a shape.

Properties

RandomGenerate points randomly. (Default)
LoopAnimate the emission point around the shape.
PingPongAnimate the emission point around the shape, alternating between clockwise and counter-clockwise directions.
BurstSpreadDistribute new particles around the shape evenly.

Did you find this page useful? Please give it a rating: