Version: 2020.1
LanguageEnglish
  • C#

ShortcutBindingChangedEventArgs

struct in UnityEditor.ShortcutManagement

/

Implemented in:UnityEditor

Suggest a change

Success!

Thank you for helping us improve the quality of Unity Documentation. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable.

Close

Submission failed

For some reason your suggested change could not be submitted. Please <a>try again</a> in a few minutes. And thank you for taking the time to help us improve the quality of Unity Documentation.

Close

Cancel

Description

Provides data for the IShortcutManager.shortcutBindingChanged event.

Properties

newBindingThe new binding for the shortcut that had its binding changed.
oldBindingThe old binding for the shortcut that had its binding changed.
shortcutIdThe ID of the shortcut that had its binding changed.

Constructors

ShortcutBindingChangedEventArgsInitializes a new instance of the ShortcutBindingChangedEventArgs struct using the specified shortcut ID, old binding, and new binding.

Did you find this page useful? Please give it a rating: