Version: 2020.1
LanguageEnglish
  • C#

InteractionManager

class in UnityEngine.XR.WSA.Input

/

Implemented in:UnityEngine.VRModule

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Description

Provides access to user input from hands, controllers, and system voice commands.

Events

InteractionSourceDetectedOccurs when a new hand, controller, or source of voice commands has been detected.
InteractionSourceDetectedLegacyOccurs when a new hand, controller, or source of voice commands has been detected.
InteractionSourceLostOccurs when a hand, controller, or source of voice commands is no longer available.
InteractionSourceLostLegacyOccurs when a hand, controller, or source of voice commands is no longer available.
InteractionSourcePressedOccurs when a hand or controller has entered the pressed state.
InteractionSourcePressedLegacyOccurs when a hand or controller has entered the pressed state.
InteractionSourceReleasedOccurs when a hand or controller has exited the pressed state.
InteractionSourceReleasedLegacyOccurs when a hand or controller has exited the pressed state.
InteractionSourceUpdatedOccurs when a hand or controller has experienced a change to its SourceState.
InteractionSourceUpdatedLegacyOccurs when a hand or controller has experienced a change to its SourceState.

Delegates

SourceEventHandlerCallback to handle InteractionManager events.

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