Version: 2020.1
LanguageEnglish
  • C#

ScriptCompilationSettings

struct in UnityEditor.Build.Player

/

Implemented in:UnityEditor

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Description

Struct containing information on how to build scripts.

Note: this struct and its members exist to provide low-level support for the Scriptable Build Pipeline package. This is intended for internal use only; use the Scriptable Build Pipeline package to implement a fully featured build pipeline. You can install this via the Unity Package Manager.

Properties

extraScriptingDefinesUser-specified preprocessor defines used while compiling assemblies.
groupPlatform group for which scripts will be compiled.
optionsSpecific compiler options to use when compiling scripts.
targetPlatform group for which scripts will be compiled.

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